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AI Insights · Timothy · July 2022

Top 5 First Person Games in the Netherlands: Q2 2022

Discover the performance trends of the top 5 first-person games in the Netherlands during Q2 2022, based on data from Sensor Tower.

Top 5 First Person Games in the Netherlands: Q2 2022

In the second quarter of 2022, the top 5 first-person games in the Netherlands showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared based on Sensor Tower's data.

Fill The Fridge! from Rollic Games saw a fluctuating trend in weekly revenue, peaking at around $263 in mid-April. Weekly downloads remained relatively stable, hovering around 20K to 22K in March and June, with a dip to approximately 12K to 13K in early May. The app experienced a significant increase in weekly active users, climbing from 54K in late March to over 67K by the end of June.

Airport Security: Fly Safe by Kwalee Ltd had a moderate increase in weekly revenue in April, reaching up to $157, but it saw a steady decline towards the end of the quarter, dropping to $54. Weekly downloads peaked at around 22K in late April but then declined sharply to just over 3K by the end of June. Weekly active users followed a similar trend, starting at 23K in late March and falling to approximately 8.5K by the end of June.

Rec Room: Play with Friends from Rec Room Inc had fluctuating revenue, peaking at about $345 in early May and then declining to $146 by mid-June. Weekly downloads showed a downward trend, starting at 8K in late March and dropping to 2K by the end of June. The number of weekly active users also decreased, from 13K in late March to around 8K by the end of June.

Coloring Match by SUPERSonic Studios LTD experienced relatively low revenue throughout the quarter, with a peak of $52 in early April. Weekly downloads peaked at around 9.3K in mid-April but saw a decline to approximately 3K by late June. Active users also showed a downward trend, decreasing from 17K in late March to around 9K by the end of June.

The Baby In Yellow from Team Terrible had minimal revenue, with a peak of $22 in mid-June. However, it saw a significant increase in weekly downloads, rising from 2K in late March to nearly 9K by late April, before stabilizing around 3K to 6K towards the end of the quarter. Weekly active users showed a strong upward trend, growing from 10K in late March to over 33K by late April, and maintaining around 19K to 25K towards the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and market insights, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022